package
{
	import flash.display.Sprite;
	
	public interface IFGPiece
	{
		function destroy():void;
		function setXVel(xVelocity:int):void;
		function setYVel(yVelocity:int):void;
		function getXVel():int;
		function getYVel():int;
		function getXPos():int;
		function getYPos():int;
		function getHeight():int;
		function getWidth():int;
		function getColor():uint;
		function getSprite():Sprite;
		function move():void;
		function getType():int; 
	}
}